GD-Workshop and
GD-Mastering

Dylan Bromley
Sega of America
(Retyped into one big document by ProtoCat)

 

Using GD-Workshop: A Walkthrough

Emulation Drive:

Physical GD-ROM:

Definition of Data Areas:

Track Types:

Definition of Sessions:

Adding of Digital Audio Tracks:

GD-Mastering

Compilation of a Bootable File:

IP.BIN: The First File Loaded:

Placement of IP.BIN files within the project:

Testing Your Bootable Project:

Burning the Image: