![Dreamcast Programming](/_internal/graphic_text/asw4kq4vlpnfxtobd3366p2z0ge0klc$m4itqjm1bg9bj2lcgt1xtosdkhejwsq)
This page is in no way whatsoever associated with, or endorsed by, Sega.
All information is presented as-is, and may be used at your own risk.
"Sega" and "Dreamcast" are trademarks of Sega Enterprises.
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![Hardware](/_internal/graphic_text/s8ghzi5w4wdu1kl6ailb35fcbqkbqhn$46csca7n7h09pxwa90fsw1dhxvll4by)
- A look at what's inside the Dreamcast
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![Software](/_internal/graphic_text/s8ghzi5w4wdu1kl6ailb35fcbqkbqhn$r06nh5wsihwgkknk8iz49tfkrm0bkd4)
- How to write and run code for the Dreamcast,
development tools and sample programs
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![Links](/_internal/graphic_text/s8ghzi5w4wdu1kl6ailb35fcbqkbqhn$5jz1rkvpuupihhrood9hsuw3d6wu2b8)
- Links to external resources
Dreamcast Programming by Marcus Comstedt
Last modified: Sat May 1 20:29:14 CEST 2004